dem bones dem bones
Skeleton Remains on Galbadia is the theme here, and it's probably about as sparse as you'd imagine given the scenery.
Hey, conspicously pixelated things against an otherwise handpainted background! LET'S GET EM.
There is no way on earth this won't be useful.
You never really find out what this thing is. By the way, if you walk one screen away from the about...four or five screen radius of these bones, you die. :D
IF YOU STINKING ROTTING PLANT YOU MEAN PURE ITEM PUZZLE GOLD THEN YES
sup, just chillin in the sand, fossilizing, how bout you
In case you were wondering if anyone noticed that. THEY DID, IN FACT.
This thing moves just a liiiittle bit faster than you, or maybe the same speed. Basically, if it's on the screen, you want to get away from it as fast as possible. IT WILL FOLLOW YOU FOREVER IF YOU DON'T GET RID OF IT BY THE WAY and if it touches you, BABOOM.
However, the Spider Droid has one of my favorite little themes. :D It's short and loops as long as it's on screen, but somehow I just love it.
Hey that looks like I can go inside I have to do that immediately
that certainly looks friendly enough!
Orat has his own theme too. Ominous and bad neeews sounding. It's catchy though.
Hehe truss. I always forget if you have to click the hand or the walking icon on this rock, and yes it does make a difference.
And actually it turned out I was doing this too early anyway, SO MOVING ON
YES I CAN CLIMB ON THE BONES MY DREAMS HAVE COME TRUE
hee hee peabrain.
Man what is with Sierra and collapsing bridges? Screw you, King's Quest 2. >(
Oh right, since Orat killed me I restored to when I just got out of the ship, thus the Spider Droid hadn't landed yet. It will land eventually, no matter what you do.
CAN'T GET ME UP HERE THOUGH HAHA
Well hey look at that...pennant...thing.
I have always wondered what this sign said.
probably something along the lines of HAHA SUCKER YOU FELL FOR IT
New area though! :D The Underground Tunnels has a nice feel to it, and it's a bit longer and more complicated than some of the themes here so far.
Hahahahaha, in every species there's a Roger.
STALAGMITE TIP? LIFE SAVING. PICK IT UP.
Just a last chance in case you didn't pick it up on the surface.
TENTACLES EH LET'S GO
HAHA, FOILED BY MY NATURAL ADHESIVE, MUSCLED ARMS
Despite the fact there appear to be dozens of tentacles down there, as long as you trap those two you can walk by whenever you want. And they're stuck together for good too, so don't worry about that either. WOO.
MAN IF ONLY SAMUS ARAN WERE HERE
I don't care for you, geyser. Prepare to be stalagblocked.
ALRIGHT THOSE TWO THINGS WERE CONNECTED WOO
I bet it's just some green Limeade.
HEY IT'S THE TWO GUYS FROM ANDROMEDA! Here to shatter the fourth wall into a billion pieces! With a catchy theme no less. :D
It's true, the Two Guys got sued multiple times for the things they parodied in these games without asking for permission. More on that as we get to them!
I love this game so much, seriously.
MMM, ACID SMELL IN THE MORNING.
You know come to think of it these games are kind of surprisingly graphic. Hahaha that didn't affect me at all growing up. Man I love drawing blood.
Then the same message. I CHECK THESE JUST FOR YOU
Game: Well, you really SHOULDN'T want to die, but if you REALLY want to I won't stop you.
Serve Roger with a light flaky cheese for a delicious appetizer.
REMEMBER THAT BROKEN GLASS, EH? EH? By the way if you don't have it down here you can't go back up and you're stuck. HOPE YOU DIDN'T SAVE.
This will actually come up again in another Sierra game. Apparently glass, lasers, and overloading lasers with said glass is a common puzzle.
Ah man I hate this part.
Those drops fall in a certain order, in a certain place. You have to navigate your way through the drops during the moments when they aren't dripping to get through to the other side. It's just annoying, really.
There we go! It's a good idea to save often while doing this, but be careful not to save when a drop is about to hit you, because then that save is worthless. :D
IN CASE YOU WERE WONDERING WHAT HAPPENED
Anyway, before we hit the next room, let's turn this thing on. Why? Who knows. JUST DO IT.
How ominous. And with such ominous, yet familiar music...
Hahaha slapping the dogs, you don't hear that very often.
A questy thing. You know.
Okay, NOW we go see Orat.
Y HALO THAR SPIDER DROID
Cutting it waaaaay too close. In fact, it actually came and blew up on me in the cave. WOOPS. So I reloaded, tried a shortcut to get to Orat and...
You'll note that I took about one step into the screen before Grell popped up and got me. YOU STAY ON THE SKELETON SCREENS, SIERRA SAYS, YOU STAY ON THEM AND LIKE THEM.
Okay, here we go. There are actually two ways to kill Orat. One of them gets both the Spider Droid AND Orat out of your hair. Basically, lead the Spider Droid to the cave...
And wait. Apparently I didn't get the Spider Droid close enough. Darn it.
Programmers: HELP US, PLEASE, SOMEONE
Hahaha, Orat carefully hanging up a velvet Elvis painting, all "Yes, this look good right here. Yes."
There is my friend Bob Skull, did I mention him?
WHERE ARE YOU SPIDER DROID THE ONE TIME I NEED YOU
Oh yeah, I also got a window basically saying that you were thirsty. I've played through this so many times that I automatically default click through that window, and therefore didn't get a cap of it. WOOPS.
That's why you have that dehydrated water, by the way. Don't drink it fast enough after the warning, you die. Also there's a limited amount of water in the container, so don't dink around too much or you'll also die. :D
I've always been so hugely amused by Roger taking his helmet off after keeping it on all this time. THOUGHT THAT WAS IMPORTANT, DID YOU?
Seriously, click things on everything. :D
At this point I got bored looking for the Spider Droid and decided to go with the easy route. Remember how the Dehydrated Water basically said "Do not puncture?"
You can only walk across that bone thing so many times. Fun thing you can do though is walk over it the last time when the Spider Droid is under you...then you can get rid of it for good. :D I was lazy and didn't do that though, sorry.
Oh yeah, if you don't turn on that doohickey, you can't understand what the hologram says. The doohicky is actually a translator, although nothing in the game tells you that it is, or that you should pick it up or turn it on. HURRAY, SIERRA GAMES! If you can't translate what the alien says, it kicks you out and you have to go through the whole drip maze again. So it's in your best interest to get it right the first time. I hate the drip maze so no untranslated alien for you.
And the theme has slightly changed!
Huh, that's sort of anticlimactic.
As we saw earlier! Chomp chomp.
I seriously did not pick up on that for like, years. It just never even occurred to me. :B
I HOPE YOU DIDN'T LEAVE THE ARCADA WITHOUT THAT DATA CARTRIDGE DID YOU
CAUSE IF YOU DID ALL YOUR SAVE GAMES ARE MEANINGLESS NOW
You know this track is called Story of the Keronians but it definitely plays for the data cartridge. Huh.
REMEMBER THE NAME VOHAUL.
You know, just in case.
YOU BETTER WRITE THIS DOWN
ARE YOU PAYING ATTENTION
This changes from game to game. Although actually they're a bit kinder to you and give you another computer to check the number in later. BUT YOU SHOULD WRITE IT DOWN ANYWAY.
Only five kilometers? Hmm.
Roger: D: I'm a JANITOR oh jesus
Well let's get skimmin baby
In the later VGA games, sometimes they give you this option. Usually skipping the sequence can cost you points or extra money, but if you're really terrible at them it can be convenient. Or if you're in a hurry.
The skimmer sequence isn't terribly hard, really. You just skim along and try to avoid rocks. The gauge at the bottom tells you how many hits you can take before your skimmer crashes and burns.
BIG ROCKS HOWEVER KILL YOU INSTANTLY :D
Dum de dum HEY THERE'S SOMETHING FINALLY
WHAT WILL OUR ERSTWHILE HERO FIND AT ULENCE FLATS? FIND OUT NEXT TIME!